Cyberbots - Full Metal Madness (Japan) ISO
Description :
Cyberbots: Fullmetal Madness is a 2D Fighting game, developed by OeRSTED and published by Capcom, which was released in 2011.
Cyberbots, which formally never made it in the U.S for some reason, is a
really fun 2-D mech fighter for the PlayStation. Just like in the
Saturn, this game has easy gameplay, smooth animations, and good
characters not to mention the hidden characters plus a special character
which CAPCOM added in the game. Cybrbots plays a lot similar like
Street Fighter. If any person who has played Street Fighter and you
pick this game up, you shall not have problem doing any moves since the
game is based on moslty motion movements. Each character moves fluidly
and smooth without any choppiness. The only drawback of the graphics is
that certain frames of animations had to be cut due to the lack of
memory the PlayStation has. The arcade was 300 megs. The control of
the game is by far one of the most EASIEST controls I have ever tried.
The control is set by 2 attack buttons, 1 weapon button, and 1 boost
button. The boost button is new to this game and is a welcome to the
game. The boost button is like a flying button. It makes you move
across the mid-air if you hold up-right and it can be used for a super
high jump like in X-Men: C.O.T.A and others, but you cannot keep using
this button infinity. The reason is because you have to let the Boost
meter fill up which is located next to your health bar. The weapon
button is a new type button into the game. Basically, this button is
almost useless which is why I won't explain. The sound of the game is
OK. Most of the Sound FX's sound dull and should have been improved.
The Background Music is AWESOME including the Voice acting for each
character which is AWESOME, but the problem is if you don't understand
Japanese, you are missing a good story including Jin's story about his
father (clue?!?). Some characters have limit moves which is not that
good. Another cool feature in this game is the EX super moves which is
similar to SSF2X (SSF2T) super bar meter. To fill it up, you can hit
the opponent or the opponent can hit you. Another easier way to fill it
up is by pressing and holding down both attack buttons, but if you are
doing this and an opponent hits you, you will lose your arm. The EX
supers do massive damage on you opponent. Each character has one except
the special hidden character which his name is Zero-Gouki (a robot
version of Akuma). Zero-Gouki has all his moves including his
Shun-Goku-Satsu which you can see and his Tenma Tastumaki Zankuukyaku
which is his new super that is the super hurricane kick that is just
like Ryu. The only thing that he is missing is the Ashura-Senkuu which
is his teleport, but don't worry because he is one hell of a powerhouse
character and is the strongest character of them all. His supers take
massive damage if used correctly. Another feature which mentioned is
the Arm. If you look on top of your life bar, you will see a letter A
and a meter by it. This indicates of how much left do you have to lose
your arm. The meter does refill just like the weapon meter. Super8,
Helion, Warlock, and Zero-Gouki don't have one so that means that their
arm will never fall off. If you press both attack button's while your
super bar is filled, you will execute another special, but it doesn't do
that much damage. This game is by far a 2-D crazy game. If you like
2-D mech fighter type games, then you should pick this title up which
shall not disappoint and is fun on versus with a friend. I give lots of
credit for CAPCOM on making this beautifull fun 2-D mech fighting game
for the PlayStation and yes this is worth your money only if you like
2-D mech fighting games and have played it, if not, don't bother.
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