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Thursday, 4 July 2013

Crash Team Racing [U] ISO

Crash Team Racing [U] ISO






Description :

Crash Team Racing is a racing video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. The game was released in North America on September 30, 1999 and in Europe and Australia later the same year. It was re-released for the Sony Greatest Hits line-up in 2000 and for the Platinum Range on January 12, 2001. It was later added to the European PlayStation Store on October 18, 2007, then on the Japanese store on June 11, 2008 and then finally to the North American store on August 10, 2010.
Crash Team Racing is the fourth installment in the Crash Bandicoot series. It is the first Crash Bandicoot game in the racing genre and the last Crash Bandicoot game to be developed by Naughty Dog. The game's story focuses on the efforts of a ragtag team of characters in the Crash Bandicoot series, who must race against the egomaniacal Nitros Oxide to save their planet from destruction. In the game, players can take control of one of fifteen Crash Bandicoot series characters, though only eight are available at first. During the races, offensive and speed boosting power ups can be used to gain an advantage.
Crash Team Racing was praised by critics for its gameplay and graphics, though the audio was met with mixed opinions. An indirect sequel, Crash Nitro Kart, was released in 2003 for the PlayStation 2, Nintendo GameCube, Xbox, Game Boy Advance and N-Gage.

Gameplay

Crash Team Racing is a racing game in which the player controls characters from the Crash Bandicoot universe, most of whom compete in karts. While racing, the player can accelerate, steer, reverse, brake, hop or use weapons and power-ups with the game controller's analog stick and buttons. Two distinct forms of crates are scattered throughout the tracks and arenas of Crash Team Racing. Crates with question marks (?) on them hold power-ups and weapons, which can be obtained by driving through and breaking apart the said crates. When the player collects a weapon or power-up, it will appear in a box at the top of the screen. The player can activate the weapon or power-up to wreak havoc on the other racers or supplement the player's own performance. "Fruit Crates" carry "Wumpa Fruit" that increase the speed of the player's kart and strengthen the player's weapons and power-ups if ten of them are obtained
A crucial maneuver in Crash Team Racing is the power slide; the player executes the slide by holding down one of the shoulder buttons to perform a hop, and steering before the kart lands. While sliding, the "Turbo Boost Meter" on the lower-right corner of the screen fills up and goes from green to red. At the same time, the exhaust gas from the player's kart turns black. To get a speed boost, the player quickly presses the opposite shoulder button while the Turbo Boost Meter is red. The player can execute three speed boosts in a row during a power slide, with the third speed boost being more powerful than the previous two. If the player waits too long into the power slide for a boost, the kart back-fires and the chance for a speed boost is lost; power sliding for too long causes a spin-out. Aside from power slides, speed boosts can be obtained by gathering hang time when leaping over gaps in the track. The longer the player is in the air, the bigger the speed boost will be when the kart lands.


Modes

Crash Team Racing features five racing modes: Adventure, Time Trial, Arcade, Versus and Battle. In each mode, the player selects one from eight characters to control. A PlayStation multitap can be installed to allow three or four-player games. The "Adventure Mode" is a one-player game where the player must race through all of the tracks and arenas in the game and collect as many trophies, Relics, Boss Keys, CTR Tokens and Gems as possible. The objective of the Adventure Mode is to save the world from the story's antagonist, Nitros Oxide, by winning races on 16 different tracks. In the beginning of the game, the player only has access to two levels. As the player wins more races, more tracks on multiple worlds become available. In each level, the player must win a trophy by coming in first place. When the player receives all four trophies in a world, the "Boss Garage" of that world can be accessed. In the Boss Garage, the player competes in a one-on-one race against a boss character. If the boss character is defeated, the character will relinquish a Boss Key, which the player uses to access new worlds and ultimately to face Oxide inside his spaceship.
After beating levels, new modes become available, such as the Relic Race, in which the player races through the track alone and completes three laps in the fastest time possible. "Time Crates" scattered throughout the level freeze the game timer when a player drives through them. If all of the Time Crates are destroyed, the player's final time is reduced by ten seconds. The player wins a Relic by beating the time indicated on the screen. Another mode, the CTR Challenge, is played like a normal race, except that the player must also collect the letters C, T and R scattered throughout the track. If the player manages to collect all three letters and come in first place, a "CTR Token" is awarded. These tokens come in five different colors. If the player collects four tokens of the same color, the player will be able to access the Gem Cup of the corresponding color. Gem Cups are racing tournaments held against computer-controlled opponents and are accessible in a secret area in the "Gemstone Valley" world. A Gem Cup consists of four tracks in a row, in which the player must race for points. If one of these cups is won, a Gem is awarded. To win the game, the player must collect all trophies, Boss Keys, Relics, CTR Tokens and Gems before defeating Nitros Oxide in a one-on-one race.
The "Time Trial" mode is a single-player mode where the player attempts to set the best time on any of the tracks in the game. There are no other racers to hinder the player and no power-ups. When the Time Trial is finished, the player has the option to save a "ghost", a replay of that race; the next time that track is accessed in this mode, the player can race against the ghost. In the "Arcade" mode, the player can quickly scroll through and race on a selection of tracks. The player can choose to select a Single Race or enter a Cup, in which the player races on four tracks in a row for points. In the Single Race and the Cup Race, one or two players race with the remaining computer-controlled drivers. The difficulty of the race and number of laps can be customized. The "Versus" mode is similar to that of the Arcade mode, with the exception that two or more human players must be involved.
In the "Battle" mode, up to four players can fight customized battles, launching weapons during combat in one of seven special battle arenas. The type and length (the latter modifies how many hit points or minutes the battle will have) of the battle can be adjusted beforehand, allowing for three types of battles. In a "Point Limit Mode" battle, the first player to achieve 5, 10 or 15 points wins. In the "Time Limit Mode" battle, the player with the highest points after 3, 6 or 9 minutes wins. In the "Life Limit Mode", each player has a set number of lives (3, 6 or 9) and the battle has a time limit (3, 6 minutes or forever). The player with the most lives at the end of the time limit wins. If "forever" is chosen as the length, the battle lasts until only one player is standing. Three and four players can team up for two-against-one, two-against-two, three-against-one or one-against-one-against-two battles.


Characters

Fifteen characters are playable in Crash Team Racing, although only eight of them are playable from the start.[9] Crash Bandicoot, the main protagonist of the series, is an all-round racer with balanced acceleration, top speed and handling. Doctor Neo Cortex, Crash's archenemy, is a mad scientist who wants to stop Nitros Oxide so that he may conquer the world himself. Like Crash, his kart is an all-round performer. Coco Bandicoot, Crash's younger sister, is a computer genius who installed computer chips into her kart to increase its acceleration prowess. Doctor N. Gin is a rocket scientist who, like Coco, added custom parts to his kart to improve its acceleration. Pura and Polar pilot karts with low speed but improved handling, allowing them to navigate tight corners. Tiny Tiger and Dingodile control karts built for top speed at the cost of turning prowess.
The main antagonist of the story, Nitros Oxide, is the self-proclaimed fastest racer in the galaxy who threatens to turn Earth into a concrete parking lot. Preceding Oxide are four boss characters: Ripper Roo, a deranged straitjacket-wearing kangaroo; Papu Papu, the morbidly obese leader of the island's native tribe; Komodo Joe, a Komodo dragon with a speech sound disorder; and Pinstripe Potoroo, a greedy pinstripe-clad potoroo. The four boss characters, along with an imperfect and morally ambiguous clone of Crash Bandicoot named Fake Crash, become accessible as playable characters if the Adventure Mode is fully completed.
Appearing as the player's tutors in the game are the sentient twinwitch doctormasksAku Aku and Uka Uka, both of whom give hints that help the player develop their racing skills. They double as obtainable power-ups during the races, temporarily protecting the player from all attacks and obstacles while increasing the kart's speed. However, their power does not protect the player from chasms or deep water.

Story

The inhabitants of Earth are visited by an extraterrestrial named Nitros Oxide, who claims to be the fastest racer in the galaxy. Challenging Earth to a game called "Survival of the Fastest", he beckons Earth's best driver to race him. If Earth's driver wins, he promises to leave Earth alone, but if Oxide wins, he will turn Earth into a concrete parking lot and enslave the Earthlings. In response, the player character gathers all four Boss Keys needed to access Oxide's spaceship and races him in a one-on-one match. Upon Oxide's defeat at the hands of the player character, he temporarily leaves Earth, but promises that he will return when all of the Time Relics have been gathered. Oxide faces the player again after all the Time Relics are gathered. After losing once more, Oxide keeps his word and angrily leaves Earth forever. An epilogue is relayed during the end credits, explaining what the characters of the game did after the events of the story. Nitros Oxide himself returns to his home planet of Gasmoxia and secludes himself from society. After undergoing years of therapy to cope with his loss, he takes up unicycle-racing, only to get into a gruesome accident.


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Crash Bash (E) ISO

Crash Bash (E) ISO






Description :

Crash Bash is a party video game published by Sony Computer Entertainment, produced by Universal Interactive Studios (now the defunct Vivendi Games) and developed by Eurocom for the PlayStation. The game was released in North America on November 6, 2000 and in Europe on December 1, 2000. It was re-released for the Sony Greatest Hits line-up in 2001 and for the Platinum Range on October 12, 2001.
Crash Bash is the fifth installment in the Crash Bandicoot series. It is the first Crash Bandicoot game not to be developed by Naughty Dog (who had left the series to develop the Jak and Daxter series), the last to appear on the PlayStation console, and the first in the party genre (the second being Crash Boom Bang! six years later). The game's story centers on a contest of minigames held by Aku Aku and Uka Uka to decide whether good or evil is the strongest.

Gameplay

Crash Bash is a party game for up to four players, with computer AI making up the rest. The game features several minigames requiring different objectives and tactics, although the general goal is to defeat all the other opponents by reducing their health to zero or otherwise knocking them out. The last man standing wins the round, with the winner being the first to win a set number of rounds.
The main mode of play in Crash Bash is the Adventure Mode, in which one or two players must win all 28 levels to complete. The player(s) wins Trophies, Crystals, and Gems by beating the different challenges of each level. Certain levels require a minimum number of Trophies, Gems, or Crystals to gain entry. There are five Warp Rooms and completing all of them results in a 200% completion, although this doesn't unlock anything.
Like the platformer installments of the Crash series, the player uses Warp Rooms to travel among the many levels of Crash Bash. The player can access additional Warp Rooms by defeating Arena Bosses. To complete the entire Adventure Mode, the player must win every Trophy, Gem, Crystal, and Relic in every arena. Each arena is played in the same manner; the arena continues until one player wins three rounds; winning three rounds earns the player a Trophy. After a Trophy is won in an arena, the player can return to the arena to win Gems and Crystals. After any Trophy is gained in a Warp Room four arena, Gold Relics can be obtained in any previously completed level. After completion of the 25 trophies, the player can also win Platinum Relics from any completed levels. The player wins the Gold Relic after winning a level twice in a row, and a Platinum Relic after winning three times in a row.
When a certain number of Trophies, Gems, and Crystals have been obtained, an Arena Boss Event is unlocked. In Arena Boss Events, the player battles a single powerful adversary in a certain type of minigame. Defeating this boss requires the player to empty the boss' health meter. The player will also have a health meter. Every time the player takes damage, his/her health meter will lose some Wumpa Fruit juice. If the juice runs empty, the game will end. By emptying the boss' health meter first, the player will gain access to the next Warp Room, where more arenas must be fought.

Minigames

n "Ballistix", the player must use a hovership to block steel balls from his or her goal and deflect them into the opponent's goals. The balls are released into the arena and gain speed as the level progresses. Each contestant begins with a set number of points. One point is subtracted every time a player allows a ball into his or her goal. When a player's points hits zero, the player will be eliminated from the game. The last one standing wins the event.
In "Pogo Pandemonium", players race around an arena on pogo sticks (or variations thereof), painting and capturing colored squares for points. Whoever garners up the most points within a set amount of time wins. In most arenas, special crates must be broken to turn squares into points. In "Pogo-A-Gogo", the players must encircle areas with their color to capture the center and add the squares to their score, and in "Pogo Padlock", the players cannot land on a square of their own color, or all their squares will be lost.
In "Crate Crush", players will be tested for their ability to run, jump, throw, and battle it out with Stone Blocks, TNT and Nitro Crates. Players can empty each other's health bars by picking up crates and tossing them at each other. A player whose health bar has been emptied will be eliminated from the game. The last one standing is the winner. Some maps include destroyable floors through which a player can fall.
A "Polar Push" level in Crash Bash featuring Cortex, Coco, Tiny and Dingodile
In "Polar Push", players gallop around on polar bear cubs and try to knock each other off the slippery arena, which may melt, tilt, or disintegrate around the players. Bombs, lightning bolts, and heavy weights can be used to aid in the elimination of other players. The last one standing is the winner.
"Tank Wars" is played on a field with a grid that varies depending on the level. Players start with health and either fire weapons or lay mines to inflict damage. When a player runs out of health, he/she is eliminated. Wumpa Fruit can be used to recover health. The last player standing wins.
"Crash Dash" pits players in a race against each other in a circular course. Turbo boosts can be obtained in the form of Wumpa fruits and fire missile in most levels. Crossing the finish line after a whole lap decreases the player's point and the first one to decrease his points to zero wins the game.
"Medieval Mayhem" is the most varied of the level types. The only general link is that all the games are point based.

Characters

The playable characters in Crash Bash are Crash Bandicoot, Coco Bandicoot, Tiny Tiger, Dingodile, Doctor Neo Cortex, Doctor Nitrus Brio, Koala Kong and a new character called Rilla Roo (a combination of a gorilla and a kangaroo). The characters are split into four main "types", which give them differing abilities within certain minigames. Papu Papu, The Komodo Brothers, and Nitros Oxide return as three of the game's bosses, while the fourth (actually the second) is giant polar bear in a submarine known as the Bearminator. Doctor N. Gin, Ripper Roo and Penta Penguin also make appearances during certain levels. Fake Crash also appears in the Japanese version. Aku Aku is the main protagonist: Crash Bandicoot, Coco Bandicoot, Tiny Tiger and Dingodile in Crash's side. Uka Uka is the main antagonist: Dr. Neo Cortex, Nitrus Brio, Koala Kong and Rilla Roo in Cortex's side.

Story

In an unknown part of space, Aku Aku has an argument with his brother Uka Uka about whether good is truly stronger than evil. Aku Aku decides that they must settle this once and for all, but when Uka Uka attempts to fight, Aku Aku reminds him that there could be no malice between them. Uka Uka and Aku Aku agree on holding a contest, with Aku Aku's players going against Uka Uka's. Aku Aku summons Crash and Coco, while Uka Uka summons Doctor Neo Cortex, Doctor Nitrus Brio, Tiny Tiger, Koala Kong, Dingodile and Rilla Roo. Aku Aku protests, as Uka Uka's side has too many players. Challenging Uka Uka's confidence in his own power, Aku Aku demands that he surrender two of his team. Uka Uka agrees and Aku Aku chooses Tiny and Dingodile. With that, the games finally begin.
If the good side wins, Uka Uka, extremely furious, demands to know what kind of trickery was used to defeat his team. Aku Aku denies using any tricks, and announces that he knew from the start that Uka Uka was actually attempting to steal the Crystals. Uka Uka, filled with rage, decides to take it all out on Cortex and Brio when Aku Aku locks the Crystals away in a stone cabinet. He claims that the Crystals are too powerful to be left lying around, and in that cabinet the Crystals will remain safe for all eternity. Uka Uka demands what is coming to him, and Aku Aku gives him the penalty for disturbing the Crystals. Uka Uka is ejected into space.
If the evil side wins, a supernatural storm rages throughout the universe announcing that Uka Uka has won. He reveals that it was his plan all along to steal the Crystals, and that now all of them are his, along with their power. Aku Aku wonders how on Earth he could be so naïve to think that good by itself could triumph over evil. Now that Uka Uka has become too powerful for anyone to handle, Aku Aku pleads Crash and Coco to run away and save themselves. The Mighty Uka Uka bellows that there is nowhere to run or to hide.
If one player is good and the other player is evil, Aku Aku and Uka Uka will state that they must fight each other to find out which side is stronger. The mini-game played, called "Tie Breaker", is a Crate Crush level with music from Papu Pummel. Here, the players fight against each other with the same rules and events that occur in Jungle Bash. The only difference between the two mini-games is that the extra one consists of only two players and takes place in Hyperspace on a stone floor with small stone walls around the edges. After winning one round, the announcer will say "Good wins" for the good character and "Evil wins" for the evil character. Whoever wins three rounds determines the ending. The winner also receives an extra trophy and results in a 201% completion at the end.


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Crash Bandicoot 3 - Warped (E) ISO

Crash Bandicoot 3 - Warped (E) ISO






Description :

Crash Bandicoot: Warped (known in Europe and Australia as Crash Bandicoot 3: Warped) is a 3D platform video game published by Sony Computer Entertainment, produced by Universal Interactive Studios (now the defunct Vivendi Games) and developed by Naughty Dog for the PlayStation. It was released in North America on October 10, 1998, in Europe on December, 1998 and in Japan on December 17, 1998. It was re-released for the Sony Greatest Hits line-up on August 23, 1999 and for the Platinum Range in 2000. The game was made available for the PlayStation Store in Japan on September 27, 2007, in North America on February 7, 2008 and in Europe on October 23, 2008.
The game's story takes place immediately after the events of the preceding game: Crash Bandicoot 2: Cortex Strikes Back. The ruins of a space station called the Cortex Vortex owned by the series antagonist, Doctor Neo Cortex, crash-lands on Earth and unleashes an evil entity known as Uka Uka, Aku Aku's evin younger twin brother, who joins with Cortex and the time-obsessed Doctor Nefarious Tropy and they plan to gather powerful Crystals in their original places in time and use their energy to enslave the Earth. The game follows the main characters Crash and Coco Bandicoot as they travel through time and prevent the villains from gathering the Crystals by collecting them themselves.
Crash Bandicoot: Warped received universally positive reviews from major critics, who noted a high quality in many areas, including gameplay, graphics and audio. The game went on to sell 5.7 million units as of 2002, making it the tenth best-selling PlayStation video game of all time. In Japan, the game surpassed the sales of its two predecessors and became the first non-Japanese title to sell over one million units in the country.

Gameplay

Crash Bandicoot: Warped is a platform game in which the player controls Crash and Coco Bandicoot, who must travel back in time and gather the 25 Crystals from the previous game in their original places in time before the antagonists of the story do so. Much of the game takes place in the Time-Twisting Machine, which acts as the hub area of the game. The Time-Twisting Machine is split up into five chambers; only the first chamber is initially available. Each chamber has five buttons that open portals to different levels. The goal in each level is to find and obtain the Crystal hidden in the area. In some levels, the Crystal will be located at the end of a level or must be earned by completing a specific challenge. Some levels contain a "Bonus Platform" that leads to a special bonus area, where the player must navigate through a separate area and collect everything in sight. As no lives are lost in the bonus areas, the bonus areas can be played through as often as the player desires until the bonus area can be cleared. After completing all five levels in a chamber, a sixth button that opens a portal to a boss level will appear. By defeating the boss, the next chamber will become available for play. When all 25 Crystals are found and all five boss characters are defeated, the game is won.
Crash and Coco start the game with four lives. A life is lost when they are struck by an enemy attack or suffer any other type of damage. More lives can be earned by collecting 100 "Wumpa Fruits" or breaking open a special crate to collect a life. If the player runs out of lives, the game is over. However, it can be continued by selecting "Yes" at the "Continue?" screen. Crash has the ability to jump into the air and land on an enemy character, spin in a tornado-like fashion to knock enemies off-screen, slide across the ground and perform a body slam to break certain objects. These abilities can be expanded on by defeating boss characters, often resulting in more powerful attacks or increased jumping and running prowess.
Boxes play a prominent role in Crash Bandicoot: Warped and can be broken with all of Crash's techniques. Boxes contain helpful items or can augment Crash's mobility. Check Point boxes allow the player to return to a specific point in the stage upon losing a life. TNT Boxes explode after a three-second fuse when jumped on, while Nitro Boxes explode upon any physical contact. All of the Nitro Boxes in a level can be detonated at once if a green-colored box with an exclamation point (!) on it is touched; contact with this box is necessary in obtaining the level's Gem, as Nitro Boxes count towards the total number of boxes broken in the level.
Besides Crystals, Gems and Colored Gems can be collected for extra accomplishment. Gems are rewarded to the player if all of the crates in a level are broken open or if a secret area is completed. There is a total of 45 Gems in the game. Colored Gems are found in special levels and lead to hidden areas. There are five Colored Gems in the game. "Relics" can be won by re-entering a level where the Crystal has already been retrieved. To obtain a Relic, the player must initiate the "Time Trial" mode by touching the floating stopwatch near the beginning of the level and race through a level in the pre-designated time displayed before entering a level. Scattered throughout the level are yellow crates with the numbers 1, 2 or 3 on them. When these crates are broken, the timer is frozen for the number of seconds designated by the box. As no lives are lost in the Time Trial mode, the level can be played through as often as the player desires. Sapphire, Gold and Platinum Relics can be won depending on how low the player's final time is. The first five Relics the player receives unlocks access to level in the "Secret Warp Room". Every five Relics thereafter open up another level in the Secret Warp Room. The levels in the Secret Warp Room must be won before the game can be completed.

Characters

The titular protagonist of the game is Crash Bandicoot, a mutated bandicoot who must travel through time and stop Doctor Neo Cortex from gathering the Crystals. He is aided by Aku Aku, an ancient witch doctor mask who protects Crash from harm and gives him sage advice between levels. Also helping Crash is his younger sister Coco Bandicoot, who gathers the Crystals on the Great Wall of China, on the surfaces above Atlantis and in the skies of World War I Europe. The main antagonist of the game is Uka Uka, the evil twin brother of Aku Aku. Uka Uka was previously locked away by Aku Aku to protect the world from his villainy, but has been freed because of the bumblings of Doctor Neo Cortex, the antagonist of the previous two games. Aiding Uka Uka and Doctor Cortex is Doctor Nefarious Tropy, the self-proclaimed master of time and the creator of the Time Twisting Machine used to gather Crystals and Gems in different time periods. Other antagonistic characters include Tiny Tiger, a hulking beast who battles Crash in the Colosseum; Dingodile, a half-dingo half-crocodile hybrid with a large flamethrower; and Doctor N. Gin, a bad-tempered scientist with an unexploded missile in his head.

Story

The game's story takes place immediately after the events of Crash Bandicoot 2: Cortex Strikes Back, in which Doctor Neo Cortex's space station is destroyed by Doctor Nitrus Brio's laser beam device. Pieces of Cortex's space station hurtle towards Earth and crash into a tropical mountain. This sets free an evil entity known as Uka Uka, the mastermind behind Doctor Cortex's previous schemes. Uka Uka confronts Doctor Cortex and calls him out for failing to retrieve the Crystals and Gems, both of which are a great source of world energy. However, since Cortex's bumbling also managed to set Uka Uka free from his prison, Uka Uka felt a very great sense of gratitude and generosity toward Cortex. Uka Uka then recruits Doctor Nefarious Tropy to join them in their latest plan. Tropy has created the Time-Twisting Machine, a time machine that allows the villains to travel through time to find the Gems and Crystals at their original points in the timeline.
At the home of the Bandicoots, Aku Aku senses Uka Uka's emergence and orders Crash and Coco inside. Aku Aku tells the two that Uka Uka is his evil twin brother and that he was locked in an underground prison centuries ago by Aku Aku to protect the world from his malice. Crash, Coco and Aku Aku go to the Time-Twisting Machine, where Aku Aku gives Crash and Coco the task of recovering the Crystals before Uka Uka and Doctor Cortex do so. Crash and Coco proceed to travel through time and collect the Crystals and Gems, thwarting Cortex's minions (including Tiny Tiger, Dingodile and Doctor N. Gin) along the way. Doctor Nefarious Tropy is also defeated, throwing the Time-Twisting Machine into disarray. Having obtained all of the Crystals and Gems throughout time, Crash eventually faces off against Cortex in the Time-Twisting machine's core while Uka Uka and Aku Aku fend each other off. Following Cortex's defeat, the Time-Twisting Machine implodes on itself, the heroes manage to escape from the calamity whereas Cortex and Tropy are transformed into infants.


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Crash Bandicoot 2 - Cortex Strikes Back (E) ISO

Crash Bandicoot 2 - Cortex Strikes Back (E) ISO






Description :

Crash Bandicoot 2: Cortex Strikes Back is a platform video game published by Sony Computer Entertainment, produced by Universal Interactive Studios (now the defunct Vivendi Games) and developed by Naughty Dog for the PlayStation. Originally released for the PlayStation in 1997, it was re-released for the Sony Greatest Hits and Best for Family line-ups in 1998, for the Platinum Range in 1999 and for the PSone Books line-up in 2001. The game was later released on the European PlayStation Network on July 26, 2007, but was withdrawn as a precautionary measure when other PSone Classics MediEvil and Spyro 2: Ripto's Rage!, failed to function properly. The game was released on the North American PlayStation Network on January 10, 2008 and again on the European PlayStation Network on February 2, 2011.
Taking place on a fictional group of islands near Australia, Crash Bandicoot 2 follows the adventures of the anthropomorphic bandicoot Crash. Crash is abducted by series villain Doctor Neo Cortex, who has seemingly turned over a new leaf and now wants to save the world. Crash is then thrust into several parts of N. Sanity Island in order to gather Crystals and allow Cortex to contain the power of the upcoming planetary alignment and keep the planet from being destroyed. Crash is joined by his sister Coco, who is suspicious of Cortex's true intentions, and partially by Doctor Nitrus Brio, who tries to persuade Crash to gather Gems instead of Crystals.
Crash Bandicoot 2: Cortex Strikes Back received generally positive reviews from critics and was considered to be superior to its predecessor. Much of the praise went to the game's graphics, control and music, with minor criticisms varying between the trial-and-error gameplay, lack of level variety, easy boss levels and lack of innovation. The game went on to become one of the best-selling PlayStation video games of all time and replaced its predecessor as the highest-selling Western title in Japan, selling more than 800,000 units in the country by April 1998.

Gameplay

Crash Bandicoot 2: Cortex Strikes Back is a platform game in which the player character is the titular Crash Bandicoot. The goal of the game is to gather 25 crystals for Crash's nemesis Doctor Neo Cortex. The game takes place in a series of "Warp Rooms", which act as the hub areas of the game. Each Warp Room contains five doors leading to a level. The goal of each level is to obtain the crystal placed somewhere along the path. A level is cleared by collecting the crystal and reaching the end of the path, which returns Crash to the Warp Room. The retrieved crystal will then appear in the slot above the level's doorway in the Warp Room. When all five crystals in a Warp Room are obtained, the player must ride the platform in the center of the room to move to the next Warp Room. When riding the platform, the player must fight and defeat a boss character before gaining access to a new Warp Room. The player is given a certain amount of lives, which are lost when Crash is attacked by an enemy or falls into water or a pit. If all lives are lost at any point in the game, the "Game Over" screen will appear, in which the player can continue from the last level played by selecting "Yes".
Crash has the ability to jump into the air and land on an enemy character, spin in a tornado-like fashion to knock enemies off-screen, slide across the ground, and perform a body slam to break certain objects. Crash can jump higher than he normally can if he jumps immediately following a slide. All of these techniques can be used as offensive measures against most enemies, which serve to deter Crash's progress. Enemies with deadly topsides cannot be jumped on, while enemies that attack from the front or have side spikes must be jumped on or undergo a body slam. Enemies with sharp necklines (such as frill-necked lizards or long-legged robots with heated circumferences) can only be defeated if Crash slides into them.[8]
Boxes play a prominent role in Crash Bandicoot 2: Cortex Strikes Back and can be broken with all of Crash's techniques. Most boxes in the game contain "Wumpa Fruit", which give the player an extra life if 100 of them are collected. Some boxes contain a Witch Doctor's Mask, which shields Crash from one enemy's attack while it is in his possession. If three of these masks are collected in a row, Crash is given temporary invulnerability from all minor dangers. If jumped upon, boxes with arrows pointing up propel Crash further into the air than he can ordinarily reach, and such boxes can be broken only with Crash's spin attack. Boxes with an exclamation mark (!) on them cause previously intangible objects in the area to solidify. TNT Boxes explode after a three-second fuse when jumped on, while Nitro Boxes explode upon any physical contact. All of the Nitro Boxes in a level can be detonated at once if a green-colored box with an exclamation mark (!) on it is touched. Check Point boxes allow Crash to return to the point where the first Check Point box has been opened upon losing a life. If more than one Check Point box has been opened in a stage, Crash returns to the last Check Point box that has been opened.
"Bonus Paths", signified by platforms with a question mark (?) on them, lead Crash to a secret region of the level. In these areas, numerous Wumpa Fruit and extra lives can be earned if the player successfully navigates to the end of the path. If Crash falls off-screen or is otherwise killed off, the player is unable to keep whatever was collected in the Bonus Path and is returned to the level from which the Bonus Path was accessed.

Plot

Following from where Crash Bandicoot left off, Crash defeats Doctor Neo Cortex and escapes Cortex's lair via airship with his girlfriend, Tawna, whom Crash rescued from Cortex's clutches in the previous game. Cortex is then sent hurtling towards the Earth, his maniacal bid for world domination thwarted. After his crash, Cortex awakens in a dark cavern filled with glowing crystals. Convinced that they hold tremendous power, Cortex takes one of the crystals and returns to his laboratory to examine it. He discovers that the planets will soon align, creating a catastrophic solar flux that threatens to destroy the Earth. Learning that the crystals are the only means of containing this force, Cortex enlists the aid of his old colleague Doctor N. Gin and they design a new, crystal-powered "Cortex Vortex" (a machine that Cortex used to control his minions in the previous game) that will capture the stellar energy. Because 25 more crystals are needed to provide the necessary power matrix, Cortex devises a plot to manipulate Crash Bandicoot into retrieving the crystals for him.
One year following Cortex's assumed defeat, Crash is now living with his sister Coco on N. Sanity Island, one of the islands owned by Cortex in the previous game. In the jungles of the island, Crash sleeps as Coco attempts to finish a new program before her laptop dies. When the laptop does die, she orders Crash to get her a new laptop battery. On his way home, Crash is abducted by a bright light and finds himself in an ancient Warp Room, where a holographic projection of Cortex instructs him to bring him the crystals by traveling through the Warp Room's doors. After Crash collects the first crystal, Cortex informs Crash of the upcoming destructive force and assigns him the task of bringing all of the crystals to him so that he may contain it.Following this, Crash is greeted by another hologram, this time of Doctor Nitrus Brio, Cortex's former assistant from the previous game who is now out to stop his plans for world domination. Brio informs Crash that the Earth not only contains crystals, but gems as well, and states that if he is to collect all 42 gems (37 clear gems and 5 colored gems), then he will be able to focus a device with the ability to fire a laser beam for the purpose of destroying the Cortex Vortex; Brio then states that if Crash continues to collect crystals for Cortex, he will do all in his power to stop him.
As Crash gathers the remaining crystals, he is attacked by Brio's henchmen, including the demented kangaroo Ripper Roo, the scimitar-wielding Komodo Brothers Moe and Joe and the musclebound Tiny Tiger. Cortex informs Crash of Brio's role in the opposition force and falsely claims that he was forced to assist Brio in "his" plot for world domination in the past. Coco, untrusting of Cortex, occasionally hacks into his holograph projector and warns Crash of the uncertainty of Cortex's true intentions. It is not until Crash has gathered all of the crystals that Coco is able to reveal Cortex's ultimate plan: with the energy harnessed from the planetary alignment, Cortex will power the gigantic Cortex Vortex built onto his space station and brainwash everyone on Earth into serving his army with its power. Crash manages to defeat Cortex before the crystals can be used, but leaves the Cortex Vortex drifting aimlessly into space. Crash decides to redeem himself by collecting all of the world's gems for Doctor Nitrus Brio, who reveals that the gems can harness planetary energy as well and invites him to the completion of his laser device. The game ends with Doctor Nitrus Brio allowing Crash to activate the laser, destroying the Cortex Vortex and breaking the space station apart. However, Cortex's laugh is heard mid-way through the end credits.


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Crash Bandicoot (J) ISO

Crash Bandicoot (J) ISO






Description :

Crash Bandicoot is a platform video game published by Sony Computer Entertainment, produced by Universal Interactive Studios (later known as the now-defunct Vivendi Games) and developed by Naughty Dog for the PlayStation. It was originally released for the PlayStation in 1996. It was re-released for the Sony Greatest Hits line-up in 1997; for the Platinum Range and Best for Family line-ups in 1998; and for the PSone Books line-up in 2001. It has since been re-released as a downloadable game for PlayStation 3 and PlayStation Portable via PlayStation Network in North America in 2006 and in PAL territories in 2007.
Crash Bandicoot is the first installment in the Crash Bandicoot series, chronicling the creation of the titular character at the hands of the series antagonist Doctor Neo Cortex and his henchman Doctor Nitrus Brio. The game's story follows Crash's effort to stop his creators' plans for world domination, clean up any pollution they have caused, and save his girlfriend Tawna, a female bandicoot also evolved by Doctor Cortex and Nitrus Brio.
Crash Bandicoot received generally positive reviews from critics, who praised the game's graphics and unique visual style, but noted the game's lack of innovation as a platform game. The game would later go on to become one of the best-selling PlayStation video games of all time and the first installment in an equally high-selling video game series. The game sold over 500,000 units in Japan, becoming the first non-Japanese title to achieve commercial success in the country.

Gameplay

Crash Bandicoot is a platform game in which the player controls Crash Bandicoot, who must traverse the three islands of the game, defeat his creator Doctor Neo Cortex and rescue his girlfriend Tawna. The game is split up into levels, which the player must progress through one at a time to proceed in the game. The player is given a certain amount of lives, which are lost when Crash is attacked by an enemy or falls into water or a pit. If all lives are lost at any point in the game, the "Game Over" screen will appear, in which the player can continue from the last level played by selecting "Yes".
Crash has the ability to jump into the air and land on an enemy character, as well as the ability to spin in a tornado-like fashion to knock enemies off-screen. An enemy that is attacked by Crash's spin attack can be launched into another enemy that is on-screen at the same time. These same techniques can be used to open the numerous boxes found in each stage. Most boxes in the game contain Wumpa Fruit, which give the player an extra life if 100 of them are collected. Another item found inside crates is the Witch Doctor's Mask, which shields Crash from one enemy attack. Collecting three of these masks in a row grants Crash temporary invulnerability from all minor dangers. Arrow boxes (marked with arrows pointing up) propel Crash further than his ordinary jump can, while TNT boxes explode after a three-second fuse when jumped on. Boxes with an exclamation mark (!) on them cause previously intangible objects in the area to solidify. Check Point boxes allow Crash to return to the point where the first Check Point box has been opened upon losing a life. If more than one Check Point box has been opened in a stage, Crash returns to the last Check Point box that has been opened.
Special tokens can also be found inside boxes. These tokens may feature the likenesses of Tawna, Doctor Neo Cortex or Doctor Nitrus Brio. When three tokens have been collected in one stage, the on-screen action freezes and Crash is immediately teleported to a "Bonus Round". In the Bonus Round, the player must break open a large number of boxes to earn Wumpa Fruit and special items such as keys to hidden areas. If Crash falls off the screen in the Bonus Round, he is transported back to the level he came from rather than losing a life. He is also transported back to the level if the Bonus Round has been successfully traversed. The player can save their progress in the Bonus Rounds accessed by collecting Tawna tokens.
If the player can complete an entire level without losing a life after breaking open a Check Point box, a special "Stage Clear" screen appears in which the player is informed of how well they've done and if any special items have been earned. They are also shown how many boxes (if any) have been missed in the level. If a life has been lost during the stage, the player is simply returned to the world map. If the player manages to both complete a level without losing a life after breaking open a Check Point box and break open all of the boxes in that level, they are awarded a gem. Gems allow the player to enter new areas in previously completed levels that were not accessible before.

Characters

The protagonist of the story and the playable character is Crash Bandicoot, a heroic, agile and mutated marsupial who must save his girlfriend Tawna. The main antagonist is Doctor Neo Cortex, a mad scientist who was often ridiculed by the scientific community for his outlandish (but nearly workable) theories and is now motivated to prove his tormentors wrong by creating a mutated army of beasts to conquer the world. Cortex's henchman is Doctor Nitrus Brio, the insecure creator of the Evolvo-Ray. Crash's love interest is Tawna, a female bandicoot about to undergo experimentation by the Doctors. Helping Crash in his journey is an ancient witch doctor spirit named Aku Aku, who has scattered masks of himself throughout the islands to grant Crash special powers. The boss characters of the game include Papu Papu, the obese and short-tempered chief of the native village; Ripper Roo, a demented kangaroo with razor-sharp toenails; Koala Kong, a muscular but unintelligent koala; and Pinstripe Potoroo, the tommy gun-wielding bodyguard of Doctor Cortex.

Story

Crash Bandicoot is set on a trio of islands southeast of Australia, all owned by the evil scientist Doctor Neo Cortex. With the aid of his old friend and ingenious scientist, Doctor Nitrus Brio, he creates the Evolvo-Ray, which they use to evolve the various animals living on the islands into beasts with superhuman strength. One of their experiments was a peaceful bandicoot, Crash, who Cortex had planned for him to be the military leader of Cortex's growing army of animal-based soldiers. Despite warnings from Doctor Brio, Cortex subjects Crash to the untested Cortex Vortex in an attempt to put him under his control. However, the experiment proves to be a failure as the Vortex rejects Crash. Seeing Crash as unworthy of his growing army of super-animals, Cortex chases Crash out of a window of the castle, causing him to plummet into the ocean below. Following Crash's escape, Cortex prepares a female bandicoot named Tawna for experimentation.
During Crash's time in captivity, he had become attached to Tawna, and, resolving to defeat Cortex, clean up the pollution he had caused and rescue Tawna, he sets off. From the beach of N.Sanity Island, Crash makes his way through the nearby jungle and scales the wall of a giant wooden fortress, which is inhabited by the native tribe. Crash then enters the hut of tribe leader Papu Papu and is forced to defeat him in self-defense after inadvertently waking him from his nap. Riding on the back of a wild hog, Crash escapes the pursuing villagers and climbs over the opposite fortress wall. From there, Crash crosses to the second of Cortex's islands. Wumpa Island, hosting a large tree, has been long abandoned and there is nothing more than a jungle, a lizard-infested city, dilapidated bridges high in the mountains, and the ruins of an ancient temple. However, having discovered that Crash was making his way across the islands, Cortex stations another of his evolved mutants, the deranged Ripper Roo, on the island in a temple at the start of a creek. Crash manages to cross the river and, after avoiding contact with his razor-sharp toenails, knocks Ripper Roo out cold beside a waterfall due to repeated TNT explosions and successfully makes his way through the city and the temples. He is then confronted by another of Cortex's mutants, the powerful Koala Kong, in a volcanic cave mine, but defeats him by deflecting rocks at him and finally crosses to the Cortex Island.
Crash then enters the power plant, the Cortex Power station. As well as hosting many of Cortex's industrial experiments and seeming to be the main power source for Cortex Castle, the building's operations are causing pollution, dumping radioactive waste into the sea and destroying nearby plants as well. Crash makes his way through a gargantuan indoor wall of machinery, then goes from the main factory hallways to a generator room, which finally leads into the toxic waste dumping operations. At the factory core, Crash finds and battles the CEO of Cortex Power, mutant Pinstripe Potoroo. Despite fighting with a fully loaded Tommy gun, Pinstipe is eventually knocked through the window by Crash and his stray bullets destroy the core, causing the Power Station to fall into ruin as well as the pollution to quickly vanish. Unable to get into Cortex's castle after getting there via bridge, Crash climbs the tower walls despite stormy weather and climbs in through the window he had previously smashed through. After making his way through the dark hallways and the Castle's many machines, Crash is confronted by Nitrus Brio inside his laboratory. After attacking Crash with several different chemicals, Brio resorts to mutating himself into a monster with the aid of these chemicals, but is defeated once more by Crash. The castle is set alight by some of the chemicals Brio was using but Crash manages to escape the tower passing the laboratory. As the building burns to the ground, he makes it to Cortex's airship, where he is confronted by the evil scientist. Cortex attacks him with a plasma gun, but Crash deflects his own projectiles against him and sends Cortex falling to his assumed demise. United with Tawna, they escape the burning castle on Doctor Cortex's airship. If Crash collects every Gem in the game, the final boss fight can be avoided by taking an alternate route in the Great Hall and escape from Cortex's Castle prematurely with Tawna.


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Covert Ops - Nuclear Dawn [U] ISO

Covert Ops - Nuclear Dawn [U] ISO






Description :

Covert Ops: Nuclear Dawn, otherwise known as Chase the Express (チェイス・ザ・エクスプレス Cheisu Za Ekusupuresu?), is a video game created by Sugar and Rockets for the PlayStation, and released in 2000. On March 16, 2000 Activision announced that they had acquired the North American publishing rights to Sony Computer Entertainment's Japanese action-adventure game, Chase The Express. The game was then renamed Covert Ops: Nuclear Dawn for the North American market.

Plot

The player controls Lieutenant Jack Morton of NATO, the sole survivor of a terrorist strike on the Blue Harvest, an armored train. He is aided by Christina Wayborn throughout the game, the French ambassador's bodyguard and the NATO council. Traveling around the various carriages of the train, the player must defeat the terrorists, find the French ambassador, and prevent the terrorists from using a nuclear weapon.
The terrorists, under the leadership of Boris Zugoski, detonate some C4 charges in parts of the train, kill all those who resist and take the French ambassador's family hostage. At a certain point in the game Boris is killed by Jack and it appears that the ambassador's assistant, Phillip Mason, is actually a double agent sent to steal a data disk from the Blue Harvest.
The ending depends upon what data disk the player gave Mason.
Good endings consist of Mason attempting to escape in the helicopter but being stopped by Jack who stops the nuclear bombs on board. The Ambassador is saved as is Billy.
Bad endings consist of Mason escaping and remaining at large. Jack then stops the nuclear bombs however the Ambassador dies as does Billy.

Gameplay

The game is a third-person shooter, with other elements including puzzle solving, key searching, stealth and, at several points, driving the train. The game is divided into levels which take place on each carriage of the train, one such carriage may require the player to find key A that opens door B, while another could lead to a boss battle before disarming a bomb. The story here is not totally linear, events can change the entire game's course. The player can use hand-to-hand combat or ranged combat using a variety of weapons. Weapons can be customized using parts obtained throughout the game.
Game saves are completed in the train's toilets, where there is also an item box to store items inside.


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