Crusader - No Remorse [U] ISO
Description :
Crusader: No Remorse is an action game developed by Origin Systems and published by Electronic Arts. It was first released in 1995 for the PC DOS, with the Sony PlayStation and Sega Saturn ports following in 1997. Set in a dystopian world of 22nd century, the games center on an elite supersoldier that defects from the tyrannical world government, the World Economic Consortium (WEC), and joins the Resistance rebels.
Critically well-received, No Remorse was followed by the PC-only sequel Crusader: No Regret in 1996.
Gameplay
The Crusader
is divided into missions, each with their own locations and objectives.
Settings vary from factories to military bases to offices to space
stations, and contain a variety of enemy soldiers and servomechs, traps,
puzzles and non-combatants (who can be killed with no penalty and their
bodies can be looted for credits which are used to purchase better
weapons). All locations have alarm systems which can be triggered by
actions such as walking into view of security cameras, weapons fire, or
destroying a secured door. Setting off an alarm will bring down
significant military presence and the player is encouraged to avoid
triggering them or to deactivate them as soon as possible. In No Remorse, the Silencer could carry no more than five firearms at once.
The game featured a previously unprecedented level of setting
interaction. Most of the environment can be destroyed by weapons fire
and some traps or defenses can be manipulated for use against the enemy.
The geography of the setting encourages the use of tactics and
combinations of moves in order to hit the targets effectively with the
minimum possible loss of resources. No Regret added a handful of
new maneuvers to the original game, including the ability to dive
forward, and to sidestep while crouching. Weapons, ammunition, credits
(money), healing facilities, and other equipment is scattered through
the levels, allowing the player to upgrade their arsenal.
Plot
Due to
economic downfalls, the nations of the planet Earth began gradually to
organize themselves into huge economic super-conglomerates. Eventually,
these continental organizations merged into the World Economic
Consortium. The WEC is a tyrannical entity; while the world is made to
look peaceful and prosperous, the reality is that most freedoms are
suspended, taxes are well over 90%, military force is used mercilessly
against those who dare oppose the WEC, and freedom is barely even
remembered. Only an elite upper class of WEC executives have true power
and wealth; among these are WEC President Gauthier and Chairman
Nathaniel Draygan. The WEC is being fought by an organization calling
itself the Resistance, led by former WEC colonel, now general, Quentin
Maxis. The Resistance is a severely outnumbered and outgunned ragtag mix
of disparate people: ex-WEC soldiers and employees rub elbows with
political dissidents and criminals.
As No Remorse opens, a team of three Silencers—enigmatic
super-soldiers—are returning from a botched mission in which they
disobeyed an order to fire upon civilians who were (mistakenly) believed
to be rebels. They are ambushed by a WEC mech and two of the Silencers
are killed. The remaining one, a nameless captain (the player
character), was able to disable the mech with a grenade. Reconsidering
his options, the Silencer joins the Resistance, where, as a significant
symbol of the WEC's military power and political philosophy, he is met
with resentment, distrust and outright hatred. As the game progresses,
the Silencer uncomplainingly undertakes dangerous missions, often with
substandard equipment, and his continued success gradually earns the
respect of his fellow Resistance members.
The Silencer eventually uncovers secret plans for a WEC space station,
the Vigilance Platform, which can attack any location on Earth from
space, meaning cities with a known Resistance presence can simply be
annihilated at the leisure of the WEC. All such cities are threatened
with orbital bombardment unless they surrender. Concurrently, the
player's Resistance cell is betrayed from within, and almost all the non-player characters
are killed. Despite these setbacks, the Silencer infiltrates the
Vigilance Platform and destroys it. The traitor is also on the station,
guarding the lifepods, and challenges the Silencer to a duel over the
access card for the last pod. As the Vigilance Platform is exploding,
the Silencer is contacted by Chairman Draygan, who swears vengeance
against him.
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