Destrega [U] ISO
Description :
DESTREGA allows fighters to move freely within its 3D environments, thus
allowing for both close and long range fighting. The usual physical
attacks are accompanied by a multitude of sensational, long-range
magical attacks and contribute to a very fast-paced action/fighting
title.
Graphics:9
The battle graphics and cinema graphics are not nearly as advanced as a game like Final Fantasy 8. However, they take little time to load and all realtime events are completely free of the skipping that plagues most games on the Playstation. Also, the graphics in the opening scene (when the game is loading up) are spectacular. They are as good as the cinema in FF8, and that's no mean trick, as moxt of you probably know. The characters are each uniquely animated and one (Princess Anjie) even has this little floating thing behind her. I have no idea what the thing is, but it is masterfully animated, and its not even playing a role in any bit of anything.
Music:4
Easily, the most lacking thing in this game is its music. The endless repetition of the short tracks is very irritating if you attempt to pay attantion to it. Personally, i prefer to turn on a long midi from my computer and mute the TV when i play a game anyway. Also the music is in the background, so you can tell what the enemy is going to use as an attack by their battle cry, (Foh, est, or el) and attempt to block it. Music plays a VERY small role in this game.
Gameplay: 10
This game is so incredibly spectacular, and, for lack of a better word, just plain FUN. The USA is starved for 3-D fighting games, and Destrega fills the gap really quite nicely. Aside from Ehrgeiz, Destrega may well be the best game ever made. The ''paper, rock, scissors'' style of blocking is kind of odd, but makes the game interesting. Strangely, the game lacks a bit in complexity, but that's fine. There are long-range and close-range styles of fighting, and this is the first game i have seen that includes that system. Each of the characters is distinct and unique, but share a few basic moves, allowing beginners a chance to pick a favorite character befor ebeing completely toasted by an expert.
Reviewer's Tilt:12
I apoligize for the over the top figure there, but i need it to maintain the game's 9/10 average. The game, however, deserves a bit of extra credit. It is the only game i have ever seen made by KOEI, which means they are probably short on funds, but still put a lot into this game and made it great! The gameplay is second only to Ehrgeiz (at least amongst fighters), and the same with graphix. However, the fun factor might just put it at the same level. I could play this game for days.
The battle graphics and cinema graphics are not nearly as advanced as a game like Final Fantasy 8. However, they take little time to load and all realtime events are completely free of the skipping that plagues most games on the Playstation. Also, the graphics in the opening scene (when the game is loading up) are spectacular. They are as good as the cinema in FF8, and that's no mean trick, as moxt of you probably know. The characters are each uniquely animated and one (Princess Anjie) even has this little floating thing behind her. I have no idea what the thing is, but it is masterfully animated, and its not even playing a role in any bit of anything.
Music:4
Easily, the most lacking thing in this game is its music. The endless repetition of the short tracks is very irritating if you attempt to pay attantion to it. Personally, i prefer to turn on a long midi from my computer and mute the TV when i play a game anyway. Also the music is in the background, so you can tell what the enemy is going to use as an attack by their battle cry, (Foh, est, or el) and attempt to block it. Music plays a VERY small role in this game.
Gameplay: 10
This game is so incredibly spectacular, and, for lack of a better word, just plain FUN. The USA is starved for 3-D fighting games, and Destrega fills the gap really quite nicely. Aside from Ehrgeiz, Destrega may well be the best game ever made. The ''paper, rock, scissors'' style of blocking is kind of odd, but makes the game interesting. Strangely, the game lacks a bit in complexity, but that's fine. There are long-range and close-range styles of fighting, and this is the first game i have seen that includes that system. Each of the characters is distinct and unique, but share a few basic moves, allowing beginners a chance to pick a favorite character befor ebeing completely toasted by an expert.
Reviewer's Tilt:12
I apoligize for the over the top figure there, but i need it to maintain the game's 9/10 average. The game, however, deserves a bit of extra credit. It is the only game i have ever seen made by KOEI, which means they are probably short on funds, but still put a lot into this game and made it great! The gameplay is second only to Ehrgeiz (at least amongst fighters), and the same with graphix. However, the fun factor might just put it at the same level. I could play this game for days.
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