Apocalypse (E) and (U) ISO
Description :
Apocalypse is an ambitious project. Activision set out to make a
shooter with a very action movie-like quality. Figuring that they'd need
a big action-movie guy involved to really make it fly, they got Bruce
Willis on board. His face was scanned, and his voice was recorded for
the project, the theory being that Bruce would star "in" the game. The
original plan was to have Bruce play your sidekick, a guy that would run
around and back you up while you shot up the place. But as the
development time dragged on, the conclusion was drawn that people don't
want to be alongside Bruce. People wanted to be Bruce. So the sidekick
idea was scrapped, and instead you take on the role of Trey Kincaid,
scientist-turned-outlaw.
The game's changed perspective may have been a good idea at the time,
but it also caused the game's main problem. Since all the voice work
was written to work with Trey as your sidekick, it all sounds like he's
talking to someone that isn't there. Plus, what was left in really isn't
very good. Most of the phrases really lack feeling, and they're mixed
horribly. It sounds like they just trapped Bruce in a bathroom with a
mini-tape recorder and got him to read the script. Also, the lack of
variety (you'll hear "Open up a can of whoop-ass" and "Ooh! I... feel...
gooood!" more than a few times) leads you to believe that most of the
voice work was unsuitable after the transition. And since getting Bruce
back in the studio was probably impossible (hey, Bruce is a busy guy),
we're left with whatever quotes they could salvage from the existing
audio.
The gameplay is surprisingly fun for a shooter of this type. The
controls are set up in a Robotron or Smash TV-like setting (analog is a
must here), but the game has a running and jumping atmosphere more along
the lines of ASC Games' One. For a 3D game with a lot of jumping, the
camera does a pretty nice job of presenting the action in an easily
viewable fashion. But it isn't perfect. The White House level is the
biggest offender. The perspective gets in the way of your jumping quite a
few times in that level, causing more than a few deaths when you think
you're judging the distance properly but miss a platform by a long shot
and die in the lava. But overall, the gameplay is really intense,
although the game as a whole is really quite easy. The last two levels
of the game are reasonably challenging, though.The game has got a nice
graphical look to it, with occasional panning cameras and nice
perspective changes. It really gives the game a very dynamic feel. The
game's frame rate tends to fluctuate a little bit, but it remains fast
enough throughout the game, right up until the final boss. The final
boss stage has some serious slowdown problems, which in turn cause some
poorly judged jumps, which in turn cause needless (not to mention
extremely annoying) deaths.
Other than the poorly executed Bruce Willis speech, the game's sound
is nice. The fire and explosions give the game the feeling of a real
battlefield. The whoosh of the flamethrower is especially nice. The
music is also well done, including a track by Poe (that's how long this
game has been in development. When they first announced Poe's
involvement, it was a reasonably big deal), who also plays the part of
Plague in the game.
Overall, Apocalypse is a really fun shooter with a great concept, but
portions of it are poorly executed. All in all, the developers really
wasted Bruce Willis' talents and missed an opportunity to do something
extremely cool. If they had set out from the beginning to make
Apocalypse a one-man game, none of the major problems with the
fragmented storyline and poor speech would even exist.
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