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Friday 26 July 2013

The Divide - Enemies Within [U] ISO

The Divide - Enemies Within [U] ISO






Description :
The Divide: Enemies Within is an Action game, developed by Radical Entertainment and published by Viacom New Media, which was released in 1996.
The Basics:
For people out there wondering what a 3D Metroid would be like if the series decided to go third person instead of first person, this game is for you. Otherwise, it's a widely overlooked gem, despite is lack of originality. You can probably get this game really cheap, which boosts its appeal. But if you HATE Metroid, avoid this game at all costs.
For those of you still who are still with me:
If you have played Metroid, you have played this game. The only real change is the gameplay is now in 3D and is not first person like Metroid Prime. Bascially, you travel to different lands (fire, forest, desert, ice, etc.) to collect power-ups, fight bosses to progress the game.
There is a story but it really is more of a distraction and is a little confusing. Basically, you are exploring a planet that your technology has changed. Your partner gets kidnapped and you become frozen for an indeterminable amount of time. After thawing you, decide to seek your partner... I know it's "save the princess" with a few changes. But it's about on par with "defeat the Mother Brain," so it's okay.
The graphics are bad, but not unbearable. The game does provide the illusion that you are on an alien world that is becoming transformed (somehow) by your technology. Your ultimate quest is to collect the probes you launched to the planet, which the bosses have. This is where the game really falls apart. You collect most the probes at the end of the game, which means this game was incomplete (can anyone say XIII?). But since this is a largely unknown title, you can probably tell the budget was not high for this game, so it is forgivable. Also, don't let this fool you, the game isn't short; it just is clear it was never completed. You will get plenty of gameplay to complete it and even more if you want to collect all the power-ups.
The controls are very responsive. Aiming at flying creatures is a little difficult, but manageable. There is no auto-aim (like Metroid Prime, which made the game a little too easy), the aiming is more akin to Super Metroid, where you can aim up and down by increments of 45 degrees (or Pi radians for any Math geeks out there).
This game is out there for anyone who likes a challenge. A few notable extra challenges that were not in the Metroid series: you slide initially on ice; you cannot roll into a ball; you start the game limping; there is no "hint system;" some enemies/bosses can be downright cruel; and some of your weapons actually use ammo (this feature was only implemented in Metroid Prime 2: Echoes recently (I wonder if they played this game)).
The biggest flaw is the time it takes to load as you travel between lands. And since the game is a freeroaming game, you have to do this a lot.
If you are a fan of Metroid and cannot wait till your next fix, play this game; it will help take off the edge. It really shows you where Metroid COULD have gone if they decided to go third person and it's not at all bad. This game is fun and addictive. It is by far my favorite PS1 game, which says a lot. It just has a few initial flaws which keeps me from giving it a higher rating. Also, you can probably get this game for DIRT cheap. It's worth far more than anyone sells it. I got my copy on EBay and have never turned back.


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