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Sunday 19 May 2013

Airgrave (Japan) ISO [SLPS-00559]

Airgrave (Japan) ISO
[SLPS-00559]






 Description :
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Air Hockey [U] ISO [SLUS-01467]

Air Hockey [U] ISO
[SLUS-01467]







Description :
 -


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Agile Warrior F-111X [U] ISO [SLUS-00023]

Agile Warrior F-111X [U] ISO
[SLUS-00023]






Description :

Flight simulator games have come a long way since the days of After Burner, giving way to crisp and clean visuals, near realistic control and pulse pounding audio as well as some pretty addictive game play. Agile Warrior does a decent job of picking up where most Sim fans would want their game experience to be, but lacks in some of the navigation portions of the game! Piloting your fighter jet can be something of a chore, but the straight out explosive action will draw more action gamers than it will actual simulation fans. Through several missions, you'll pilot your jet in battle missions that take on other fighter jets, or ground targets, but all in all, you're looking at a game that follows in the footsteps of the Ace Combat series in just about every way! However, with some slightly dated visuals and lack of depth filled missions, some gamers may find that this title is better suited to become a rental game than it would be an actual purchase.

As with most action games that boarder on simulation, you'll find that Agile Warrior offers up plenty of stiff action and several missions that range from the easy objective of blowing up enemy planes, to the insanely hard of running a target down and dealing damage to it! Where the game takes a steep curve, is during the later missions, in which the navigation doesn't quite hit the target, and you'll find yourself wandering aimlessly through those missions while trying to find your target! Another slightly discouraging factor here, is that the game is strictly one player, so you've got nothing to look forward to if you're wanting a game where you can blow up a friend! Considering that you have a lack of a two-player mode, you may find that the missions blend together with some repetition that you would only find in early games of this type. However, if you look a little deeper into the game, you have to take into consideration that this isn’t the type of game that should be considered a great epic battle. With most games of this type, it takes a certain amount of patience and practice to play, which really doesn’t take away from the game play but offers you challenge that is either increased or decreased depending on how you want to play!

The control is stiff, and in some cases, unresponsive when you're trying to pilot your aircraft through the various missions. The navigation in this particular game leaves plenty to be desired, although some fans will find that enough practice will give way to a better control in the game. Either way you look at it, you'll find that if you're new to the genre will find that the control will take plenty of practice to get used to! Beginners to games such as this will find that there are plenty of things that you’ll have to learn and work with in order to get through the game successfully. Again, with the lack of a navigation that actually benefits you, you’ll find that the game offers you little or no help outside of forcing you to use your eyes and your bearings instead of a machine, just like a real pilot would have to.

The visuals, even in a game of this type and of its age, are very dated. You'll find that the likeness is that of After Burner, but with nothing of an improvement on top of it! The visuals of the stages are very sparse, and even the enemy design and detail isn't all that impressive, even though it does do the job. When compared against other action, flight combat games, this one leaves plenty to be desired in this particular department! While not completely bad, you will find that the game has a slightly dated feel to it that doesn’t go away, even in the later stages. The enemies that you face off against have a tendency to pop up out of nowhere, and with some of the stages, you don’t have that detailed feel that you may want and need. All in all, you’ll find that Agile Warrior does a good job as a first generation Play Station game, but against other games that have come out in recent years, it just doesn’t hold a candle to what we may have now!

While not the most top of the line, the mission music selection does have its pros and cons, but all around it does offer up enough upbeat tones to keep your attention on the game! The sound effects also run the same way, with the generic assortment of gunfire, missile launches and explosions that really don’t do much to enhance the game, but more or less blend into it. You'll find that the audio is enough to make you go mad if you're forced to listen to stage four for too long, so be prepared! Strangely enough, you won’t need to have the game on mute as far as the music is concerned, but the game itself is sound intensive and you’ll need to have the effects up to hear what is going on. PSX gamers and fans of this type of genre will probably find this to be a common occurrence with games of this age and type, but those who are just getting to this particular genre are going to find that the audio is far less than what they would hope to encounter!

While it's not a bad game, it's not entirely a good one either. With solid action, half way decent visuals, and familiar game play that any action gamer will understand and fall into, Agile Warrior does have its perks! However, with the dated detailing, and a pretty poor control setting, most action gamers will find this to be a little too much to keep their interests for more than a couple of hours at best. Worth a rental, only die hard action gamers need apply for a purchase, cause this is strictly a weekend warrior type of game! 


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Afraid Gear Another (Japan) ISO [SLPM-86834]

Afraid Gear Another (Japan) ISO
[SLPM-86834]






Description :

Afraid Gear is a strategy/simulation game by Asmik Ace, the game got a sequel called Afraid Gear Another that was also released for the Playstation One console. The premise of the game is that the player builds a mecha and fight in tournaments against other mecha in order to win money. With his winnings, he may purchase better parts and weapons so that you can destroy more difficult opponents. It sounds a bit like Armored Core, but there are many differences that separate the two.

First, the battle system is almost totally automatic. If you decide to switch over to manual mode, you get a limited number of choices. You can choose which weapons to fire, what power level to go to, and what part of your opponent's mecha to aim for. Leaving it on auto-pilot is easier, since the AI is fairly good. As for your opponents, they're either dumb as rocks or very smart. It depends on what level you're fighting at.

Afraid Gear Another is the second game in the series, the game got exxactly the same game modes & gameplay from the first game:
- New game: Sort of a story mode, in which the player can only advance defeating opponents.
- Vs game: Play against another human player in different arenas that the player unlock playing the story mode.

  Manufacturer's description:

Put in a robot competition to create a robot and called MEC (human machine type other use), robot simulation game development. Choice of the battle had only increased by adding arm wrestling, etc., of new weapons. Also will be able to modify weapons, spread the width of the tuning. With the addition of Butler, choose a character from 52 in the name of Nantes. In combat robot runs on autopilot, without leaving us to demonstrate the capabilities that are new tuning. Because a full-featured tutorials and help, even beginners can play with confidence.

  Features:
  • First & Third person perspectives.
  • 3D graphics
  • Cartoon graphics
  • SCI-FI, Futuristic & Fantasy themes.


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Afraid Gear (Japan) ISO [SLPS-00995]

Afraid Gear (Japan) ISO
[SLPS-00995]




Description :

Afraid Gear is a strategy/simulation game by Asmik Ace. The premise of the game is that you build a mecha and fight in tournaments against other mecha in order to win money. With your winnings, you may purchase better parts and weapons so that you can destroy more difficult opponents. It sounds a bit like Armored Core, but there are many differences that separate the two.

First, the battle system is almost totally automatic. If you decide to switch over to manual mode, you get a limited number of choices. You can choose which weapons to fire, what power level to go to, and what part of your opponent's mecha to aim for. Leaving it on auto-pilot is easier, since the AI is fairly good. As for your opponents, they're either dumb as rocks or very smart. It depends on what level you're fighting at.

As you move through the game, you need to purchase new parts for your mecha, and repair any damage dealt to it. To do this, you need to go shopping. There are a few stores around the city, which are accessed via a little map. You can also go to the bar, get plastered, and talk to people. As you move up in the rankings, you get better and better weapons and parts. Starting out, you get a very limited selection of parts. As your rank goes up, you gain access to new and improved items. It's tough to win with the default parts, but once you get out of the bottom rank, it's smooth sailing.

Of course, there are some flaws with the game. The first is that your mecha falls down a lot. No matter how much energy you put into making it walk better, it trips over its own feet every ten seconds or so. This isn't too bad at the lower ranks, since your opponents can't get off the ground, either. At the higher ranks, though, it can become a real bother. There is a point, near the end of the game, where your mech becomes powerful enough to walk without falling down. Another feature that haunts this game is the fuel gauge. Most of the battles in Afraid Gear are lost by running out of fuel before your opponent does. If this game were to be re-designed, I would suggest that they get rid of the fuel gauge and give these robots some crutches!

Graphics-wise, there are many well-done anime cutscenes. The in-game graphics aren't bad for PS1, but the mecha are a little blocky for my taste. The map system is just plain ugly, and should be redone. The map and menu music gets old VERY fast. It's the same second and a half clip over and over and over again! It's enough to make your head spin! Thankfully, there is a variety of good battle music to make up for that. The battle themes are memorable, and make the battles more exciting. They feature lots of loud guitar and keyboards, which happens to be my favorite style of music! In the cutscenes, the music is very moving, especially in the emotional and tearful ones. They are based on the main battle theme, which gives the movie lots of power. The sound effects are your standard explosions, gunshots and ''Whump'' sounds when your mecha falls down. The voices in the Beginner Mode are done very nicely. Like a good anime, you sense that the character is actually talking, not just moving his or her mouth with someone else speaking. The sound effects during the movies are much better than the ones in the actual game. They're definitely movie quality. Watch a few of the cutscenes and you'll see what I mean.

Aside from the regular mode, there's also a Beginner Mode which has the cutscenes I mentioned earlier. It is more linear than the regular game. You're walked through the process of building a mecha and you fight a bunch of easy opponents. Unlike the regular mode, the Beginner Mode has a great story. The anime cutscenes seem like they're straight out of a series or movie. They lost some quality due to the size limits of a CD, but they're still moving and they make the whole Beginner Mode worthwhile. In fact, one of the scenes almost brought me to tears. Unlike the Beginner Mode, the regular game is totally non-linear. You can play at your own pace. For instance, if you find a certain rank too difficult, you can go back down a rank and win more money, buy better parts, practice, and go back and kick some tail. Of course, your opponents can get better parts too. Sadly, there is no real story for the regular mode. None of the cool character interactions are there. If they could have given the regular mode the same anime cutscenes and story as the Beginner Mode, this game would be amazing!

For some strange reason, I like this game. I enjoy buying parts for my mecha and rooting for it in the fights, and cursing at it when it falls down. It's like watching sports on TV, only after the match, you can change stuff around and fight again! The anime sequences are well done, the battle music is good, and I think it's pretty fun. I like the non-linear structure of the main game, and the Beginner Mode is good for new players or anyone who likes good cutscenes. It may not be much like Armored Core, but it's a nice break from the ranks of the Ravens.
 

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